Museums & content creators

The marketplace for spatial content: museums, creators and studios list XR modules; schools find, license and use them in real lessons. That creates access to content and a growing community.

The marketplace is still in development (expected from 2027). If you want to contribute content, register as an early creator and help shape the model.

Virtual learning spaces — example of spatial content on the marketplace

What the marketplace does

A place for discoverable, instructionally usable XR modules — not just an app, but access to content and a growing community.

Teachers search for modules with previews, learning objectives and year group. Suppliers list them — as licensable units or optionally as community contributions. Splexit is the platform underneath: software, presentation, distribution.

Headset-agnostic, no vendor lock-in. Planned model details on Pricing & licences.

Early creators

No open marketplace yet — but co-design from the start.

You keep the rights

You remain rights holders. You set licence, price and context — paid or community, remixing only with opt-in.

Shape the model

Revenue share, module pricing, education-only — those who register now have a seat at the table before the marketplace opens.

Access to schools

Your content should land in real lessons — with feedback from classrooms and workshops, not just on the shelf.

What fits

3D models and scenes, museum collections, 360° walkthroughs, video and audio — we work together on how your material becomes modules.

Quick questions

Who keeps the rights?

You do. You set licence, price and context — paid or as a community module. Remixing is always opt-in.

Which formats fit?

3D models (glTF/GLB), 360° captures, video and audio. Unity exports and existing XR projects are assessed case by case.

What does it cost?

The marketplace is still in development. Early creators help shape the licence model and terms — no binding costs now. We will be in touch when launch approaches.

Register as early creator

Tell us briefly what you have — 3D, museum collections, 360° or finished XR experiences. We will come back with an initial read and keep you updated as the marketplace launches.